By using this site, you agree to our Privacy Policy and our Terms of Use. Close
the_bloodwalker said:
WereKitten said:

You can keep computing the position by using the accelerations, but "quickly corrected"? How would you do that save having the virtual object jump when the leds are visible again to the wiimote?

That sounds like a very counter-intuitive behaviour. I rotate my hand on the spot and suddenly - for a mere technical reason the user is unaware of - the virtual object translates.

 

With Wm+, the bar is only used as reference for pointing at the screen (to know where the screen is), but that's all, with the comined sensors you have the position and rotation. For motion controls, the Wii remote does not need to point at the bar. This is way much cheaper than a camera

WM+ detects rotations only. The absolute position of the Wiimote is determined by the IR camera.

Motion controls don't need to poitn at the bar only if they don't depend on where you perform them.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman