WereKitten said:
You can keep computing the position by using the accelerations, but "quickly corrected"? How would you do that save having the virtual object jump when the leds are visible again to the wiimote? That sounds like a very counter-intuitive behaviour. I rotate my hand on the spot and suddenly - for a mere technical reason the user is unaware of - the virtual object translates. |
With Wm+, the bar is only used as reference for pointing at the screen (to know where the screen is), but that's all, with the comined sensors you have the position and rotation. For motion controls, the Wii remote does not need to point at the bar. This is way much cheaper than a camera







