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MikeB said:
heruamon said:
Sorry dude, but people saying NATAL is JUST a little beefer eye toy are smoking crack!

The Natal project looks very interesting, but from what we saw it still wasn't accurate and there's some obvious response delay in cases at this point. Voice recognition sounds promising as well, but to include and develop all possible commands and responses would be an immense job (to try to approach realism as suggested by Microsoft). I hope it will work universally, so switching random players with very different voices/articulation the software still recognizes everything accurately. And what about other languages besides English, do they intend to support Japanese, Dutch, French, Spanish, etc?

Would be nice to know an anticipated release date...

The gesture recognition and other things demoed were IMO very similar to Eyetoy feats though.

3-D vice 2-D...a way to handle voice recognition is to have some scripted topics, vice scripted responses...so, if you want to ask..."do you like my penis" the system can have key words to focus on.  That's fairly simple.  WRT to langauge, it seems to be a matter of selecting a few, and going with that, just like it is now in games...take for example Mass Effect, with all the selectable dialogue choices?



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