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Xen said:
They're saying that it'll run the same, because that's what devs strive for in multiplat development... this engine may put the PS3 to its limit, however, it's not a custom PS3 engine, which means it may not achieve the full potential that the hardware offers...

The only way to say that 360 = PS3 is by comparing custom engines. They are the ones that take full advantage of the hardware.

Actually its pretty custom. From what I recall it has the equivelent best practice for coding for the PC/PS3/360 built into the engine for most of the different functions.



Tease.