makingmusic476 said:
The GC and N64 had there hits, but they were too spread out. The GC had SMS at launch, Zelda:WW a year later, Metroid Prime a year later, then RE4 right before the system was finished. If it had gotten all those games in a single year, say the second year of it's life, then it would've taken off. The ps3 is getting Tekken, MGS, GT, FF, and Socom, all in one year! The N64 and GC suffered from game droughts throughout their entire lives. The ps3 doesn't seem to have that problem, post-2007. Even after 2008, there are still games like GoW3, J&D4, and others to look forward to. |
Not true concerning the 'Cube. Just at launch (and I do mean at launch, and not in the first year after launch), the system had Rogue Squadron II, Pikmin, Smash Bros., and Super Monkey Ball. That's three more good exclusives than the PS3 launched with. Add the first year on, and you also get Mario Sunshine, Metroid Prime (released in 2002, contrary to what you claim), REmake, Phantasy Star Online, Animal Crossing, and Eternal Darkness. Again, still way more good exclusives than the PS3 has at this point - and that's just in the first year of its lifecycle.
If all of those good games couldn't save the $150 Gamecube, what makes you think that a handful of (potentially) good games will save the $400 PS3?
"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."
-Sean Malstrom