NJ5 said:
I agree. Where Nintendo wins is that their technology is already available (or will be in a few days), as well as software to be released soon. Another advantage is that Nintendo's alternative is probably cheaper too (as long as you don't get 4 controllers, which few people do). By the time Sony and Microsoft are fully exploiting their motion stuff, there will already be millions of WM+ and WM+ software sold, and Nintendo will be working on the next thing. Nintendo has a huge time advantage in controls, let's see if Sony and MS catch up in time. PS: I think keyboard+mouse and Wiimote+nunchuk are still the best for FPS ;)
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It's funny, when I think traditional control for FPS I think K&M... I still think gamepads seem slightly... off.
Agree on your points. I meant to also add that in terms of speed to market, etc. then I see it as:
Nintendo > Sony > MS - after all, even allowing for the SIXAXIS Nintendo have clearly led with motion sensing input from the start.
Try to be reasonable... its easier than you think...







