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Reasonable said:
For tech and sexiness I see it as Natal > Sony > Nintendo

For usability with games (assuming Natal sticks to no controller, etc. which I actually doubt) then I see it as Sony slightly edging Nintendo (due to camera plus 1:1 motion > Natal (as while Natal looks superior for some elements I believe it will struggle for more normal games.

Also, I still want the best input option available if possible. I don't want things 'just because' - a case in point is the description of Burnout running with Natal. It sounds cool, but clearly an actual wheel and pedals is the superior input for a driving game, while motion control is best for sports, etc. and a traditional control (I believe) for platforming/FPS.

I agree. Where Nintendo wins is that their technology is already available (or will be in a few days), as well as software to be released soon. Another advantage is that Nintendo's alternative is probably cheaper too (as long as you don't get 4 controllers, which few people do).

By the time Sony and Microsoft are fully exploiting their motion stuff, there will already be millions of WM+ and WM+ software sold, and Nintendo will be working on the next thing. Nintendo has a huge time advantage in controls, let's see if Sony and MS catch up in time.

PS: I think keyboard+mouse and Wiimote+nunchuk are still the best for FPS ;)

 



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