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the_bloodwalker said:
one of the problems withing NATAL is that the technology sacrificed outputs in order to make a very good input device. Two technologies where thrown out in order to bring one in (I don't consider voice recognition brought in because Ubisoft used it first).

The problem here is that the feedback to the player went down the toilet with this camera. Now everything is just reduced to audio and video to deliver that feedback when on Xbox 360 there was one more with the rumble controllers to let you know how hard you hit something in the game.


Hmmm, I am not fully sure what you're trying to say. Are you saying Natal isn't responsive? I can't comment on whether or not it is, but there is no reason why it would be. A reporter had the chance to play Burnout using the Natal controls and he said it felt very smooth and he didn't notice any input lag.

EDIT: And on that note, I am going to bed. I'll check back in the morning but I suspect that this thread will probably be swarming with people posting comments that are less than intelligent. 



Good news Everyone!

I've invented a device which makes you read this in your head, in my voice!