| ssj12 said: Imagine a sword game when while you do have a joystick to do m assive large scale movement. If your bring charged you just take a step to the left, stick the wand aka sword in game out, and the moronic AI charging you rams his head into the sword blade while you side stepped in real life while moving the controller into position for where the sword ingame would be to accomplish the scene I just made up. |
I'm glad you bring this up, everyone else seems to have no input on this matter.
Let's take your situation, as described. Now lets say the enemy Ai realizes it's losing and runs away (a common Ai feature since Half Life). Using the Sony system, how do you run after him?
Since the camera is using localizes space (as opposed to dual lenses for the Natal), Nintendo theoretically has a camera coming out as well - from Ubisoft. As explained in the Ubi conference, Ubi and Nintendo worked closely together to make the camera. This camera was shown off having full-body motion as well. So theoretically, the Wii has everything lined up this year that Sony intends to release next year, but also has the nunchuck for player movement on top of that







