By using this site, you agree to our Privacy Policy and our Terms of Use. Close
kanariya said:
Bitmap Frogs said:
Skeeuk said:


hey didnt nissan unviel the handilng on the new gtr car using prologue, didnt PD take nissan manufacure data and inputted them into thier simulation?

 

It doesn't matter if they input nissan manufacture data if their simulation is coded to smooth out the riding and change parameters to make the cars easier to ride.

Even Jeremy Clarkson who gets paid by Sony to promote GT made a segment on how the game tweaks the way the cars handle.

 

So did Ferrari pay PD too?...

 


 

I don't think that quite works the way you inteded it to work.

What that video shows is that you can replicate what a real driver did on a real race. In fact, Jeremy Clarkson could have replicated what he did on the real life Laguna Seca on his gaming rig. But that's not the issue here.

The problem goes when you try to go the other way, aka replicating your ingame commands in the real car, on the real track. That's not possible and it's what shows how PD tweaks the engine to smooth out things and make things easier for the player.

What you would need to bring down my post is someone scoring an absurdly good time on a track in-game (like Clarkson's 1:41 in Laguna Seca) and then try to do the same in the real track with the real car. 

 





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).