| 1337 Gamer said: This DOES have the POTENTIAL to destroy the wiimote. (In terms of what it can do). The technology is inplace. But the most important part will be Marketing, and developer support, and bundling it with fun games that all people will want to buy. I agree if M$ fails to get a good sized install base and developers then it will fail. But lets reserve judgement for when it comes out (and im willing to bet that it will) |
What you fail to acknowledge is the fact that games require multiple specific inputs. Take a FPS for example:
-Are you going to jump everytime you want the character to jump?
-Make a gun with your fingers and yell "bang" everytime you want to shoot?
-How exactly would you change weapons on the fly?
-Climb a ladder?
-Crawl through a tunnel?
You have to take into consideration the market that the 360 revolves around, the core, FPS-oriented gamer. This is the market that would need to be addressed, as the casual market has been blocked off by the Wii and the Ubi-Cam that was announced last night. The cameras work similarly for the types of games that the developers seem to have in mind, minus for audio input on the Natal system.
So, NATAL isn't going to attract a new userbase/steal thunder from the Wii, but give the current 360 userbase a new input method. The questions above form one great question - can it work for this userbase that complains that the Wii isn't for them because they would have to move around?







