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Hmmz, it rather seems like just another flame thread.
People said that the XBox couldn't do the lighning effects etc. Well the PS3 and the XBox have almost the same graphics card, thats why all games look alike.

As for the multidisk problem, if a dvd would be too small the game would end up on maybe 2 disks. With games lasting like 20hours, you would have to change the disk every 10 hours.
Yet if you want to release the game on a blue-ray disk you'll end up releasing it with a one year delay, for less people.

And as stated above, compression makes your system faster. Yet one could argue that compression is already being implemented on games that just fit on one disk.

And on the other hand: Lair did had 2GB maps. (don't ask anyone how it fitted in the 512MB total memory, but hey, it did had 2GB maps)
I hope the game is more fun then those 'multiple disks' discussions, after all how many rf engineers are there in here?