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E3 2009: Project Natal Meets Burnout Paradise
Step on the gas.
by Ryan Clements

US, June 1, 2009 - With Microsoft unveiling the potentially revolutionary Project Natal during its press conference today, we've already considered how games could be changed with such accurate motion controls. At a Microsoft event, we had the opportunity to experience Project Natal as it has been implemented into a pre-existing game: Burnout Paradise.

The game controls surprisingly well, with your hands controlling the steering and your feet controlling the car's acceleration. Stepping forward gives your ride some juice and stepping back hits the brakes.

Although this is just a minor taste of what's possible with Project Natal, it's great to see that the system will be possible with previously released games that might not have been designed with motion control in mind.