iclim4 said:
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GTA3 was the first sandbox GTA, the earlier games were a lot different in gameplay.
But designing it for a weaker system and porting it is a good idea. Â
I think they would rather have a quality product.
Yeah, advanced lighting takes up soo much space....
If you wanted to pull this sort of game off on 2 DVDs, you could have all the world data on both discs - then split the data for the specific missions, ie characters, audio, cutscenes, onto seperate discs. That way you have the first half of the missions on one disc and the second half on the other, but both discs have all the level daa as well as anything else that is share. Its basically like multidisc RPGs, but kinda in reverse; Those titles have all the character data, items, common sounds and ojects, ect on all the disc, but the specific levels and related items on the different discs.
Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"