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I see it as more different than gimped. It has its flaws just like the Wii mote does, and its strengths as well. What I have trouble with, is how they are going to implement it in where it will have an effect that gamers and/or Microsoft want. The Wiimote supports all game demographics, and game types, while this is limited to the "gimmick" games that 360/PS3 fanboys(not the fans, but the ones that bash other consoles) have been complaining about on Wii. Maybe it won't be limited technologically, but how much support it gets by developers will definitely be limited. It would have been a much much better idea to introduce this in another console cycle. Especially when it would be much cheaper, and easier to implement.