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Technically Heavenly Sword was impossible on the 360 too because of it's 10GB (reportedly) of uncompressed sound. However, the 360 has a multitude of games with more content and length than it with graphics nearly or just as good. My point is this: If you have extra space, you can use it by removing compression and make it impossible on the 360, but that doesn't mean it's going to make the game better or even longer with more content. It just means you are using the space because it's... there.

Edit: Lair was impossible on the 360 too btw.