| OooSnap said: I think the Wii remote is still superior. Firstly, Natal doesn't give the user any haptic or tactile feedback. The great thing about the Wii remote is that you can grasp it to mimic a tennis racket, sword, golf club etc. and receive rumble feedback with impact. Playing Mario Kart with the Wii wheel wasn't flawless because there was no resistance but at least you had something to grasp on. Secondly, unless I am wrong, you can't have any pointer reticule on screen using Natal. Pointer controls were awesome in games like RE 4, RE: UC, Elebits, Metroid Prime 3, World of Goo. Lastly, there are no buttons. Unless I like imagination, how in the world are you expect to play a platformer or FPS game using Natal? I think stuff like this will work great for some games such as a Wario Ware type games and exer-games but it can't touch the Wii remote when it comes to sheer versatility. The Wii remote can be more applicative to different genres of video games than Natal. But I could be wrong. |
Ah, you sir, are not thinking about the potential this has, not only for the 360, but other consoles as well.
How can you possibly say you can't have a pointer reticule? That is something that could be implimented into any game for the NATAL system. also, how would you like to reload your gun by a quick hand motion? Or choose a path just by turning slightly? or jumping over things by actually jumping, this could immerse you farther into the game than any controller to date.








