ironman said:
NJ5 said:
ironman said:
NJ5 said:
ironman said: They went for it, to be original, this BLOWS anything the Wii has come up with out of the water. Who know what Microsoft can do with this, they obviously have not unlocked it's true potential yet. |
Oh, give me a break. This is not proven to handle a game like Metroid Prime 3 or even Wii Sports (how are you going to handle the button actions?).
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Seriously? you gonna go down that road? Did I not, in the post you quoted, say that Microsoft had not unlocked it's true potential? As they work on this, they will find ways to eliminate the need for buttons, thus resulting in completely controllerless play for most games. Will it work well? Who knows. But it far surpasses the Wii, there can be no dispute. Sure the Wii may have sparked this, but then, it may not have. I had a similar idea back in early 2005...and I know I'm not the only one. |
How can it far surpass the Wii if it isn't even known to handle some of the most basic games?
The Wii Remote has a lot of functionality. This Microsoft stuff copies some of it, adds some functionality the Wii Remote doesn't have but it also lacks things the Wii Remote has. So forget about your statement, it's simply not true.
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How many times must I say this before you fanboys get it into your thick skulls? Microsoft has not perfected this, developed games for it, and has not unlocked it's full potential. Can the Wii do facial and voice recognition, can it do full body motion tracking? Can it alow you to accurately controll an avitar in a game the way Natal can? I think not, therefore your argument is worthless, and mine is full of win.
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If anyone has a thick skull here, it's you. I'm not even saying the Wiimote tops this (although I think it does, for most of the available genres).
Feel free to make your own dreams of how much potential will be unlocked or how many things MS will change about this control, but for now you're just making assumptions and comparing apples to oranges.