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JaggedSac said:
whatever said:
Also, if Natal hardware costs anywhere near $100, then this is going nowhere fast. They need this to get into the $50 range for there to be any significant penetration. Otherwise, devs won't risk any high budget projects working with this as there will be a very limited userbase.

Well, this could be the case.  But you could also look at it like this.  A $100 controller that at least 4 people can use at once, vs paying for 4 controllers.  Probably cost as much as upgrading 4 WiiMotes to WiiMotion+.

Perhaps but with Wii motion is the core, with NATAL its an afterthought, so having WM+ means you'll have more support than with NATA



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)