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JaggedSac said:

No they did not.  Nothing like what I am describing.  That was just a person writhing around while balls knocked off of her.  I am talking about something needing precision.  Actually make the movements to catch a ball.  A ball is rolling along the ground and you have to walk over, not just side to side, and pick it up.  Then throw it at another person.  The game could read how fast you threw it and everything.  The only problem might be determining when to release the ball.  Perhaps grunt or something.

See, now you're starting to realize why buttons are all but required for most games. What you mentioned is about as likely to take off as speech-controlled computer programs ("maximize window" "move window left"... yeah, there's software which allows that, but no one cares).

That and we haven't even talked about games requiring meaningful movement in a 3D world (hint: virtually all first-person and third-person perspective games... not just shooters).

 



My Mario Kart Wii friend code: 2707-1866-0957