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outlawauron said:
JaggedSac said:
Awesome, an On Demand game download service. They should have mentioned that in the conference. Get rid of MW2 or Tony Hawk or RB Beatles.

Also, I just thought of a game for Natal.

Dodgeball.
You can catch balls, pick them up, throw them, and dodge them. Dodge them via jumping, diving, ducking, whatever you want. See a ball on the ground in front of you and to the right. Walk over and pick it up. That would be cool. And no learning curve. If you can play in real life, you can play in the game. Online mode would be great.

I think there are all sorts of possibilites where you can add feet movement and arm movement. Kick boxing, karate, etc.

I hope to god they release an API for XNA with this thing.

Eh, didn't you watch the conference? The demo'd a dodgeball game.

No they did not.  Nothing like what I am describing.  That was just a person writhing around while balls knocked off of her.  I am talking about something needing precision.  Actually make the movements to catch a ball.  A ball is rolling along the ground and you have to walk over, not just side to side, and pick it up.  Then throw it at another person.  The game could read how fast you threw it and everything.  The only problem might be determining when to release the ball.  Perhaps grunt or something.