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MikeB said:
@ Ausfalcon

quote source:


I prefer direct quotes like:

"In the U.S. we have already met with all the major studios," Chatani said. "They pretty much love the PSP and the quality of the UMD. They are also happy because it's not cannibalizing their existing business. It's an incremental purchase and poses very little risk to their existing business."

Which does not in any way address the question of the thread, which is "So, is the UMD a failure?".

Thanks for proving my point for me by instead just quoting the marketing info from Sony from 2005 as uttered by Masa Chatani, corporate executive and chief technology officer of Sony Computer Entertainment Inc.

 

Back on-topic, I think the best way to judge if it was a failure or success is, did it achieve what Sony said they hoped to achieve with it from the start.  From what I have read so far it does not appear to have made any where near the market penetration they were hoping for / projecting.  So I think that makes it a failure in a very tangible sense.  I don't know if there is any way we could quantify profit or lose for Sony on the format, so I still think the best way is, did it do as much as what Sony said they hoped/expected from it.



Currently playing:  PC:  Wolfenstein  PS2:  Final Fantasy X  PS3: All-Pro Football 2K8 Wii:  Force Unleashed  PSP:  God of War: CoO Xbox 360:  Gears of War 2  

Most anticipated game:  Dragon Age Origins (PC)