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LtoK, no one can rate SMG. It's not out yet. However, if you are trying to use it as an example of a great game that doesn't change anything from it's predecessors you probably should look elsewhere. By adding varrying degrees of gravity on every part of the game SMG has completely changed the core platforming gameplay. What defines a platformer is consistent abilities used in perfect timing. SMG is shaking taking that and bitchslapping it. As I have said many times, Halo 3 is very fun. What has it changed in the shooter genre though?