BladeOfGod said:
Those games weren't 50GB big ( not even close ) with 20 minutes cutscenes |
If I remember correctly MGS4's cutscenes are in-engine for the most part. Even if the game is 50 GB (which is not confirmed AFAIK, I've even seen people showing 33 GB of space with a PC BD reader reading the MGS4 disc), that's probably due to uncompressed audio.
If the game gets ported to the 360 (or even PC), the first thing to go will probably be the uncompressed audio. It's useless for the vast majority of gamers, who neither have the correct audio equipment or sensitive enough ears to tell the difference between uncompresed and well-compressed audio.
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