By using this site, you agree to our Privacy Policy and our Terms of Use. Close

From the point of a Graphical Enthusiast the article is relatively right. The idea of a general purpose engine loses out on specific game capabilities. From the point of view from market health, more games, better games this article is mistaken. A generic engine suitable for a large set of games mean considerably reduces production costs. For each game the team uses with the same engine they use it better and faster.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.