My take:
1. Nintendo brought things on itself, by losing the (hard)core audience. The first break happened with Mortal Kombat. Sega jumped all over it. Nintendo then continued to remain married to an approach that didn't appeal to the young mail demographic, late teens into their 20s. You don't get Nintendo doing a GTA. Sony followed up on what Sega did, and capitalized on that market. End result was Nintendo got branded "kiddie", and they left.
2. The Gamecube controller is just plain weird. Sorry. It is nice to have a big honkin' fat green button in the middle, but across all games, it wasn't the best choice.
3. The Wii has its own niche it excels and, and should be left alone. To take a motion control game and say, BLAMMO it MUST be on the PS3 and 360 are missing the point. Like, we MUST bring Boomblox over to the PS3 and Wii? Why? It is made for the Wii.







