By using this site, you agree to our Privacy Policy and our Terms of Use. Close
SamuelRSmith said:
Another thing to consider:

360 - Xenos: 11.2GB/s
PS3 - RSX: 12GB/s

(calculated ((clock speed * bits) / 8)).

The consensus on beyond3d.com from developers is that the RSX clock speed is 500Mhz. If there is a 550Mhz part, it will be due to clock domains and the shaders would be running at that speed.



Tease.