Squilliam on 29 May 2009
| SamuelRSmith said: Another thing to consider: 360 - Xenos: 11.2GB/s PS3 - RSX: 12GB/s (calculated ((clock speed * bits) / 8)). |
The consensus on beyond3d.com from developers is that the RSX clock speed is 500Mhz. If there is a 550Mhz part, it will be due to clock domains and the shaders would be running at that speed.
Tease.







