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*~Onna76~* said:
Crucial said:
First off, I'm a 3rd party developer.

The most attractive thing about the Wii is accessibility. It is fairly inexpensive to develop for. Developing for the 360 or the PS3 requires a huge team of artists as well as quality graphics engineers. You really don't need that with the Wii.

I've worked for Sony before and worked on a "next gen title", and the budget just skyrockets with the artists and tech required to pull of something that you would all consider next gen.

Small developers will go for the Wii.

Ey? Who are you if I may ask, and from which developer company? *Being extremely curious*.

Edit: yes I know now its very cheap to develop for the WII... I've also noticed that from certain creations, which 3rd party developers have dropped on the WII so far, which looks kinda "cheap". As someone has pointed out "Capcom", which is so far the only 3rd party developer which is taking the WII seriously by creating different types of games accesable for all kinds of gamers. Zack & Wicky, We Love Golf and RE: Umbrella Chronicles, three different types of games, and looking very much appealing and yes... it save them a whole lot of money then creating the same three games for on a PS3 or 360.

Low budget creations is one thing, but at least bring something decent, even more if you're such a "big company".


 A small developer in LA.  Can't really talk about what I'm working on but I'm a combat/systems designer.