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Sony Discussion - ps3 2008 - View Post

Lair did not push the PS3 to the limit. Factor 5 said they were pushing everything they could out of their (1st generation) engine. It's totally different.

Also, I think Halo lighting is not impressive. You can't even see your shadow in most places. Just go play and see if you can notice it. It's pretty good but not impressive.

And regarding COD4 running at 1080p / 60FPS, I will wait and see. Right now I do not believe it at all.

On the other hand both GTHD (that Sony offer us last Christmas), GT Prologue and GT5 are running at 60FPS with 1080p. Also MGS4 is running at 1080p / 60FPS and Warhawk runs at a solid 60FPS / 720p with 32 online players. (btw: Warhawk is a pretty nice game, great multi-player fun)

Now a real case of PS3 evolution: Insomniac's engine did run at 30FPS/720p when Resistance come out. Now Insomniac optimized parts of it (mainly physics/animation) to run on Cell's SPEs and Ratchet is coming out running at 720p / 60 FPS with a lot, mean a lot, of crap moving at the same time. Ratchet's maps are amazing. You look up and there are vehicles moving everywhere, smoke coming out of very distance building, whole buildings collapse while you playing (no cut scene, this is during gameplay), pretty impressive.



PSN ID: krik

Optimistic predictions for 2008 (Feb 5 2008): Wii = 20M, PS3 = 14M, X360 = 9.5M