DLC can add to the game in many cases where they were obviously not pre-conceived to dupe buyers which would be the case of capcom's street fighter iv and namco's soul calibur iv. In games like Valkyria Chronicles, DLC was obviously an after thought made for fan service which is how I think it should be.
Patches can work both ways too. Some are to fix glaring flaws in the game that make you wonder how they passed QC. Others are to solve community complaints which are greatly appreciated. For example, kz2's multiple patches have being in response to the community and are thus greatly appreciated. Without them, we'd be stuck with a flawed game ( flaws which are somewhat unforseeable by QC).
"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)
"WAR is a racket. It always has been.
It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler







