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Obviously there is a lack of impartiality that cannot be debated. However I applaud any developer for making it a point to try and fully utilize the hardware when they are making an exclusive game. The reality is each consoles hardware encompasses both advantages and disadvantages. The goal should always be to play to the advantages, and avoid the disadvantages.

Speaking to the rest of the video the game looks decent enough, but it isn't as ground breaking as the developer claims. We have had Assassins Creed, Crackdown, and assorted lesser known titles that play to the exact same angle. In fact I have more terrain navigation options in the game I am currently playing. Naruto the Broken Bond. The characters can do all the same terrain navigation tricks and more.

The point being that if a second or third string game is accomplishing this flawlessly it cannot be a major feature. I felt like I was watching a tech demo for Assassins Creed all over again. Just with a modern skin. I was also a little disheartened by the notion of repulsion. The element of the dangers of gravity is one of the joys of games such as these. Determining whether you can safely make that jump is one of the real thrills.