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Max King of the Wild said:
Infamy - i have provided sources everytime ive been asked unlike everyone else. i only stat what i know. and the facts dont lie. 

Your sources are mostly you making stuff up out of thin air

A GTA4 was multiplat.

GTA4 being multiplat doesn't mean much when you know the amount of people working on it plus the time they took to make it, it all equals man hours. Just because one employee works on something for both versions doesn't mean you pay for it twice and a game only increases by about 10% for being multiplat, not double.

B GTA team was bigger.

Only by around 30 full time staff, that's 25% bigger, not 100% bigger

C GTA had 100,000 photographs of NY City taken and Cameras recording rain.

The photos of NYC and videos of rain are irrelevant. KZ2 had far better animations which means more time to make them which means more time to make them. Each game has strengths which take time to make, you can't make a correlation between a game costing twice as much as another just because of some features.

D. GTA is coming off of GTASA,. which plays major role.

GG was coming off Killzone 1 and Killzone: Liberation which is just as relevant as your point (read: irrelevant)

E. GTA started after GTASA, was finished with a bigger team and less projects..

Completely irrelevant

what makes you think GG had the resources for 2 ps2 games 1 psp and ps3 game?

Easy, they didn't make them all at once. I've said this already. What relevance do games released back in 2004 have to do with Killzone 2?

especially since sony didny buy em out till dec 05 go ahead try to dispute those facts.

What's that word I was looking for.... umm... oh yeah.... IRRELEVANT!!!

you said everything i said was pulled from my ass.

Pretty much all of it is, you've even admitted a lot of it was, go back and read the thread

and if you are so short sighted where you cant see employees who pulled in damn near 1 billion dollars for a company probably get paid well over avg then i feel sorry for your ignorance. (GTA3 - "As of March 26, 2008, Grand Theft Auto IIIhas sold 14.5 million units according to Take-Two Interactive." GTAVC- " As of March 26, 2008, Grand Theft Auto: Vice Cityhas sold 17.5 million units according to Take-Two Interactive." GTASA - "As of March 26, 2008, Grand Theft Auto: San Andreashas sold 21.5 million units according to Take-Two Interactive" 55million * 25 dollars per copy = 1.4 billion NOTE - these numbers are more than a year old)

You are pulling that out of your ass again, you have no idea what Take Two employees get paid and assuming they get bigger salaries because they work on a bigger game is just ridiculous. In case you hadn't noticed, Take Two is going bust.


 



Never argue with idiots
They bring you down to their level and then beat you with experience