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Army Envisions Future with Master Chief-ified Soldiers





Or, maybe they're Mass Effect-ified. But the U.S. Army's concept for a soldier in the year 2030 definitely looks video game-ified - especially with its strength-enhancing exoskeleton and ... combat drugs? Maybe it's Helghast-ified?


The "Future Soldier 2030" being planned at the Army's Soldier Systems Center in Natick, Mass., is the subject of much oohing-and-ahhhing in today's New York Post. The basis of tomorrow's fighter is a "soldier as a system," philosophy that more or less regards soldiers as battlefield assets like tanks or planes.


Some of this "system's" features include a HUD inside the helmet; voice commands that unlock a weapon or set it to less-than-lethal force, a powered exoskeleton to increase a soldier's movement endurance and even "neural prosthetics" and "drugs that aid cognitive ability." The Army allows that those enhancements might be "controversial now, but perhaps ubiquitous in 2030."


I suppose it's only a natural evolution, the Army's designs somewhat trailing the epochal history of combat games; from flight sims to drone aircraft, FPSes to cyborg soldier.


Soldier of the Future [NY Post]



 



PS4 Preordered - 06/11/2013 @09:30am

XBox One Preordered - 06/19/2013 @07:57pm

"I don't trust #XboxOne & #Kinect 2.0, it's always connected" as you tweet from your smartphone - irony 0_o