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Squilliam said:
@Alephnul, I've heard of that exact frustration with the PS3s compiler before. Is that still the case?

Anyway, so you're going to spill the beans on the differences/similarities between the VMX units in the Xbox 360 to the SP units in the Cell?

I forgot to mention, this isn't a problem with the IBM compiler, but compilers in general. That was the part of the point of using the intel example. Even compilers using full Fourier-Motzkin variable elimination will not be able to vectorize those loops. This is a hot area in compilers right now, if you can figure out a way to do it there will be long lines of people waiting to throw money at you. This is an issue for any architecture with SIMD instructions.