| bugrimmar said: yeah, but there's a limit to that art argument. |
Your intention is obviously trying to interpret an end product: graphic, but the way you worded the initial statement is pretty bad. There is a very easy way in which one can measure the 'power' of a console through benchmarking and stats comparison, this is not relevant to how good a game is or how good the graphic output is (although it is a influence), like you said, other contributing factors include time, budget, talent of developer, objective of the game and engine used.
Agree with regards to comparision within genre and style, although the distinction can be sometimes blurred for same genre stuff like FPS.
@ Zizzla: The original argument was that blue-ray doesn't contribute anything to content within a game, my rebuttal counters that, whether the 360 choose to provide additional content through DLC to counter this is irrelevant, the content can be provided off the disk in the former case and that is a contributing factor. (IE: Blue-Ray means I can have Japanese language track off the disk without the hassle of DLC purchase)








