Dunno - You're becoming one of my favorite people to discuss things with quite quickly. =)
Trust me, I'm on your side with your points. In essence, Im playing devil's advocate to try and understand how systems like OnLive could work, and if they will have any bearing on the overall market.
My personal view is simple direct distribution, like how XBLA, PSN and WiiWare work - trash the need for an optical drive, make everything downloadable. Install kiosks at all game retailers where people can bring their system or just the hard drive(make an easy access HD like laptops have) and can purchase and locally dload any game they want (if they have a poor internet connection at home especially). This removes the need for shelf space, allows the store to carry every game produced for the systems, removes the need for manufacturing and distribution costs from the publisher, which can be passed down in savings to the customer. Less money spent manufacturing the game, possibly lower game prices. That's how I would see the future of console gaming sales. As for dead HDs, etc, just have adigital database like itunes or whatnot, that knows what you've purchased, so you cqan re-download them should there be an issue with the game data or the actual HD
I'd like to get your thoughts on that, as seeing as you're pretty solid at breaking things down to the core. Maybe I missed something significant here.







