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Legend11 said:
And... what does that have to do with adults playing videogames in the 1980s? If anything the rise of violent videogames had *nothing* to do with Nintendo since their games were not violent (with a few exceptions that didn't have much of an impact).  But you are right about Midway and Capcom influencing and creating such games.

As usual, I believe you missed my point ...

If you go back to the early 1990s Nintendo was dominant in both Hardware (NES, SNES and Gameboy) and Software like no company has ever been before; people didn't play videogames they played 'Nintendo' and a Gameboy wasn't a portable videogame system it was a 'Portable Nintendo'. By all accounts, Nintendo sold nearly as much software on their systems as all other developers did (and there systems represented the bulk of the market).

Adults did start playing videogames in the 1970s but until the 1990s (like comic books and board games) most of the people who played videogames were young children and when they became teenagers they (pretty much) stopped playing.

PC games in the early 1990s were where the first "Mature" games were showing up with games like Wolfenstein 3D, most of these games were Shareware and there were no large publishers associated with them; some of these games were amazingly successful and catapulted these tiny companies to superstar status. At this point in time these violent games are still (mostly) a niche product.

It wasn't until Mortal Kombat (and the dozens of clones) that people really started to see "Mature" games as being a very profitable direction to move.

My point with bringing up Nintendo as being so successful was that if more publishers were having success in the same markets and on the same level as Nintendo they probably wouldn't have moved so hard into capturing the Teenage Boy market with these "Mature" games.

 

 

Anyways ... As I said before this focusing on such a narrow demographic pushed other markets away. Many publishers would rather spend their money to be the fifth copy of a clone of a popular "Mature" game than attempt to make a game which appealed to teenage girls or women.