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If you're talking antialiasing, then it makes no sense. Wii is tailored for SD, meaning video. You just won't even notice the jaggies even if there are some, unless the game is really poor in visual content. You won't even notice them in Wii Sports. Now, "digital" displays like LCD (and most HDTV) have big problems with SD content/video format. That's because they're too sharp for these resolutions, and don't even have the same kind of pixels (more or less rectangular). Usually, the quality of SD content is poorer on a HD screen. I have a 52" SDTV, and never notice any of these jaggies, but I sure can see them right away on any HDTV. Even on Zelda:TP, I can clearly see it doesn't look good on a LCD, it looks far better on my set. The Wii games will be tailored for SD, so don't expect them to look good on your HDTV without a good scaler inbetween. That's also why they have to put the Wii screens through some transform before posting on Internet, as most people will look at them through monitors, which are far sharper than a TV. So basically, AA isn't needed right now. When devs master the console, then it will be time to try to fo trick for this problem which will mainly affect HDTV, aka a small base of Wii owners IMHO.