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I can't hear the video so dunno if this is mentioned in it, but the important thing about QTE events here is what happens if you don't pull them off.

We're used to having to complete QTEs to progress. If you fail then you redo them until you complete them.

If this game uses that mechanic, then yeah, it's gonna fail bad. But I can't imagine that a game that looks like it heavily relies on QTEs to follow that idea.

For me, that's where this game could get interesting.