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In fact you get little details of things like if you let out a flurry too early in the game without doing too much damage, you end up gassed and tired. Guys with extreme cardio like Sherk can go on from round 1-5 and not get tired (unless of course you really make an effort to make him exhausted, by doing stupid things).

Anderson's flying knees, Forrest's superman punch, Chuck's overhand right, Dan's clinch uppercuts, and other trademark moves are also well represented in the game, though more could've been implemented.

Almost all factors of MMA are represented in the game, though there are a few notable exceptions, they aren't enough to bring the game down.