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Crucial said:
fkusumot said:
Crucial said:
First off, I'm a 3rd party developer.

The most attractive thing about the Wii is accessibility. It is fairly inexpensive to develop for. Developing for the 360 or the PS3 requires a huge team of artists as well as quality graphics engineers. You really don't need that with the Wii.

I've worked for Sony before and worked on a "next gen title", and the budget just skyrockets with the artists and tech required to pull of something that you would all consider next gen.

Small developers will go for the Wii.

Well I hope you make a nice title for the Wii. How much would you guess it costs to make a Wii title?


About as much as it costs to make a PS2 title right now =)

That all depends, any dev studio can hire overqualified people that cost way too much and run the budget up. But really it takes very little. Especially in comparison to the 360 or PS3.

What I really like about this is that you get more budget for designers. More time to make quality game mechanics. I've been on enough projects where basically 85% of our budget had to go to making the game "look awesome". Those aren't the game I want to make.


 Is there some way I can contact you?  I'd like to work for a company with gameplay over graphics priorities.