gameman said:
I meant in size, not profits. They always just keep around 2-4 products at a time, unlike a company like Sony that has their foot in everything from car stereos to movie productions. Apple and Nintendo just have like 2-4 products with huge montrous profit margins. EA is losing a Billion dollars a year and have more studios and developers than any other game publisher in the world. Most of their games are also hugely unprofitable. They lost licences to IP's like Lord of the Rings and James Bond because of consistent low quality. EA and Apple are a horrible fit. If Apple did want a studio, it would probably be a small quirky studio like Rare. |
Explain those 2-4 products cause I am seeing closer to 20 products.







