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ookaze said:

But yeah I'm so good now, that I'm always surprised when people talk about SRPG, like the Wii Fire Emblem, that they say is extremely hard with the first team, while I breezed through it without problem.

All this post shows is that you don't understand the concept of difficulty in an SRPG.

If you play the first 2 chapters of Fire Emblem 7, Fire Emblem 8, and Fire Emblem 10 then you will notice something.  The number of tactical options that will end in game-over or character-death is much higher in Fire Emblem 10.   This isn't opinion or personal experience, this is fact.  It is easier to get to a Game Over screen in Radiant Dawn's early chapters than either Blazing Sword or Sacred Stones. 

For someone with an understanding of how Fire Emblem games work, the increase in difficulty isn't a problem.  The experienced player will make the correct moves and win the mission. 

For someone without an understanding of how Fire Emblem games work or who simply isn't the end-all-be-all of Fire Emblem, there are many many more ways for them to mess up and have it end badly.  The game is objectively harder and the difficulty increase is huge for them.

To say you're "always surprised" by this shows ignorance on your part or extreme arrogance.  Judging by the rest of your post, I don't think it's the former.

I have yet to understand why every time difficulty is mentioned with games that for people some it turns into a ego-contest where some posters feel the need to assert their "1337 5k1l7s." (That isn't directed solely at ookaze either, I just happened to be quoting him.)

/mini-rant

Since I ignored FE6 in that post, I'll make it up with a video: