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@Xxain :
Actually, I'm in exactly the same situation as you are.
I know the mechanics so well that I breeze through most JRPG.
That's also why I find WRPG so boring (and why I still haven't finished Baldur'S Gate 2 and the NWN expansions).
That's also the reason why I prefer SRPG I think. Most of the time, they are challenging.
I don't specially agree with your points though.
Apart from that, I just realised that most of the JRPG I loved so much were the ones that were challenging enough to make me die once. Must be why I loved Skies of Arcadia Legend (I died exactly once, and was so surprised it happened) or Tales of Symphonia (wasn't used to action in JRPG, and didn't really like that before).
But yeah I'm so good now, that I'm always surprised when people talk about SRPG, like the Wii Fire Emblem, that they say is extremely hard with the first team, while I breezed through it without problem.

You should do what I'm doing. Well, perhaps it won't suit you, as I'm a completionist : I love to do and have everything in these JRPG I love. So what I do, is that for every JRPG I play, I've got extra challenges with conditions I must meet. It depends on the game, but that can be things like have every single one of your characters at the same level. Or never flee a battle, even once. Things like that. The problem is that doing that develops your strategy and tactics skills, which makes the games even easier :) .

I always did that, so the games are always challenging. Of course, there are games that aren't challenging even with these, and these are the ones I have problem finishing, as they are a chore. Xenogears is one of those : this game was too easy and an extremely bad game, even if the story was amazing, one of the best ever.

Actually, I thought everyone was doing like me, and realized with Fire Emblem GC, that most people were overpowering a few characters and going through the game like that, meaning brute force, and so had lots of problem and found these games very hard. Of course, this style of playing is a recipe for disaster in most SRPG.
And it also removes a lot of enjoyment in JRPG.
I think that's why some JRPG are so loved, because they force you to play without brute force to succeed, or you fail. Must be why I always loved SRPG. You should try them.
They don't do any of your point except some have point 5, like Fire Emblem. This prevents you from grinding, or rather, forces you to grind in another way, which isn't really grinding as it requires more strategy than usual.