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shams said:
BenKenobi88 said:
Yes...if it's long enough. It needs to be as long as Super Mario 64 at least...I must be one of the only people who didn't like NSMB because it was REALLY short.

And being able to go back and get all the little collectibles is one thing...I want a lot of actual levels to go through. SM64 had plenty of levels, and plenty of unique things to do in each level. Sunshine had that too...though I feel it had less. SMG needs to have a lot of content...the more the better I say.

I still don't get people that say that.

a) It was significantly longer than the original Super Mario Bros

b) If you wanted to finish it PROPERLY - Coin complete - there was a LOT of gameplay in there. It took me several months of regular game time to properly complete it.

...

Sure if you ran through the levels as quick as you could, skipped all the bonus worlds - you could "reach the finish" very quickly.

Did people do the same in Mario 64, or actually try and get all the stars?

Maybe Nintendo should have made a "100 coin" entrance fee to the last level - or added multiple endings. I was a bit sad that once you coin completed the game (and bought everything) it didn't unlock anything cool. Another ending or special level would have been perfect.

 


 Woot?!? Standing on top of the castle with Yoshi wasn't cool? And you let people call you a fanboy?