In a way Epic is right. They make their money from "top-end" middleware solutions - hardcore graphics engines with funky lighting, shadowing, etc.
There probably isn't much point for them to release a Wii version of their engine. It would lose so many features, they would have to slash the price - and it wouldn't be compatible with Unreal tech on the other platforms.
There are 10 (or more?) other middleware developers our there that will do a perfectly good job of delivering a Wii solution.
Gesta Non Verba
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