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4: what games have 3 saves per dungeon? I probably would stop playing if I kept playing through a dungeon for an hour got to the boss died and had to do it over again multiple times. One save point per dungeon makes sense, and that is what most rpg games that I have played has.(I haven't played any Xbox 360 rpg's so maybe that has changed)

3 agreed on money but oh well

2 for those of us that love to level up to max level and spend hours upon hours leveling up that is perfectly fine.

1 Random encounters become quite annoying after a while. I generally don't skip a fight because it's too hard but because I don't feel like playing the same fight for the 8th time in a row.