By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Disagree. While without a doubt games are easier than before, that doesn't mean that RPGs are a breeze now. While it's true that there are very easy JRPGs, there are a lot that strike the perfect difficulty, not impossible, not easy (Persona, Xenosaga, FF12, Star Ocean 3). They ensure you'll die a couple of times, but they never feel impossible.

Honestly, what good is a game if it requires a 5-hour grind to win, or if you might have been traversing a dungeon for 2 hours just to die because there's no save? That's no challenge, that's cheap and obsolete design (see DQ8, for example)