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Munkeh111 said:
Well it is obvious that FPS are going to sell better on PS360 than Wii (look at WaW), and so if a studio is used to developing on those platforms, and has an engine in place, then it is obvious to make a game like that

Then again, the 3rd parties could simply shift resources into Wii friendly games, but when things like Carnival games are selling many copies without that much resources put into them, I see no reason not to continue the way they are, but shifting slightly more to Wii as the recession hits the sales of PS360 more than Wii

This is exactly the problem the wii has. 3rd party developers see good profits on a really low investment. So they continue do the same. They have no incentive to do better or invest more in a game, because of decent competition or broad demand for quality. It acts out like a self-fulfilling prophecy. Because the whole 'stupid kiddy console' idea took hold, they see very little reason to put more effort in the wii games.

This year sees a far better line-up of quality. But it is still not what a marketleader should have. It seems the mindset is truly changing, but it painfully shows that most 3rd party developers have little imagination or courage to do something new. When i first saw the wii, i thought of the new gaming opportunities coming our way. I saw it, Nintendo sure saw it, but not many others. It's sad that an old veteran like Nintendo got so much disbelief. Nintendo basically started the business with the same daring attitude. And for the most time they kept it, despite some stupid mistakes (you know them). If i worked in the industry, ik knew this: Don't take your eyes of Nintendo, ever.

 



In the wilderness we go alone with our new knowledge and strength.