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NightAntilli said:

What a discussion... Anyway.. I'm only gonna point a few things out..

The PS3 has a big limit in memory bandwidth while the X360 does not have that problem (basically it has "unlimited" bandwidth), and that is where the X360 has a very big advantage. So that person who said that the PS3 memory is superior is simply wrong. That's the main reason the PS3 can't emulate PS2 games on a software basis because the PS2 did have "unlimited" memory bandwidth..

I saw some arguments that developers develop on the weaker platform so that it works on the other platform, and according to him, the weaker platform was the X360. Well how about this?
Mirror's Edge:
Lead platform = PS3 (according to the analogy of that person, the PS3 is the weaker platform)
PS3 & X360 resolution=720p
PS3 AA = no AA
X360 AA = 2x AA
I guess we can throw that out the window. And oyeah, check this out:
http://kotaku.com/5160621/midway-dev-explains-why-ps3-development-is-a-pain-in-the-ass

The most important line in that link was: Anyone making a game, if you're going to make it for both [360 and PS3], just lead on the PS3 because if it works on the PS3 it'll work on 360.

And oooooooooh i really love how this shows how much stronger the PS3 is than the X360:
http://www.eurogamer.net/videos/exclusive-resident-evil-5-anti-aliasing-comparison


Now I'm not trying to say the X360 is more powerful than the PS3, just disproving other people's crap they talk.

About Heavy Rain not being possible on the X360, first of all, you can't claim that without even working properly with the system, 2nd the X360 is still easier for developers because "general" engines like UE3 work fine on it, and that makes developers lazy because they want to use those engines, and it would be too hard to create Heavy Rain for the X360 with UE3, instead of making a whole new engine for it like they did for the PS3. They probably don't want to spend the money and time making a whole new engine for another console since the PS3 engine won't work with the X360... THAT is the reason, it has nothing to do with either console being weaker or stronger.

This....